Programmerare, skeptiker, sekulärhumanist, antirasist.
Författare till bok om C64 och senbliven lantis.
Röstar pirat.
Hardware accelerated graphics through XNA: Getting started
2010-01-02
There are some features of the XNA Framework that is unavailable from Visual Basic, but this should not stop you from writing descent games in Visual Basic. On my machine, I have installed XNA Game Studio 3.1 (a game developing environment from Micro [...]
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